The Star Wars: Knights of the Old Republic Remake Should Look Close at Jedi: Fallen Order

Home » The Star Wars: Knights of the Old Republic Remake Should Look Close at Jedi: Fallen Order

With the rumors of a remake being developed for Star Wars: Knights of the Old Republic, many fans are wondering (and anxious) about what changes could be made to the game. Widely considered one of the best Star Wars games ever made, and by some the greatest game period, Knights of the Old Republic is now almost two decades old. As such, it’s likely that many of its outdated features will be updated in any full-fledged remake. It is likely that the game will end up leaving the fully turn-based combat behind for some blend of real-time action with the original’s iconic level of strategy. If this holds true, a KOTOR remake should take a look at the most successful recent single-player Star Wars game, Jedi: Fallen Order.

Fans are going to be apprehensive about any changes being made to KOTOR, either its mechanics or elements of its story. It will be impossible to keep every fan happy, and those that would like to stay realistic about a possible remake have likely accepted that a transition to action-focused gameplay. Improvements to KOTOR’s core mechanics are going to be made in any remake, but if its purported developer, Asypr Media, wants a good example of how to handle the real-time combat, it’s likely looking at Jedi: Fallen Order.

RELATED: Rumor: Knights of the Old Republic Remake Making Big Change to Combat

Fan reactions to the rumored KOTOR remake will run the gamut. Some believe the game is already perfect and would like just a remaster, but that wouldn’t make much sense given that the original is already available on most modern systems, and on mobile. If a full-fledged remake is under way, it’s likely to move towards real-time action, and part of Fallen Order‘s success came from its deliberate and methodical combat. The Soulslike elements one of the most well-received Star Wars features in a long time, as it brought out the strength and required skill of a lightsaber with its own take on the methodical Souls elements.

The game’s combat early on was very reminiscent of its Dark Souls influence, as players needed to carefully manage aggression with defensive measures until later in the game once all of Cal’s abilities were unlocked. At that point combat felt more like a Jedi power fantasy as players could knock back dozens of enemies at once and send their lightsaber flying across the battlefield.

The battle system of Fallen Order could transition well into a mix of the strategic elements of KOTOR. While many fans will always believe that KOTOR can’t be topped by another Star Wars game, most would likely still be eager to pick up a full remake of KOTOR regardless. So, learning from what Fallen Order got right would go a long way. It’s decisive combat would fit KOTOR’s signature level of strategy well and the production value put into its world and story could breathe new life into the eighteen-year-old Knights of the Old Republic.

While the remake is currently still just a rumor, eager fans are still likely speculating about what the remake would look like. If it really is being made, a KOTOR remake needs to take a long hard look at its most successful little brother in Jedi: Fallen Order.

Knights of the Old Republic is rumored to be in development.

MORE: Star Wars: KOTOR Doesn’t Need to be a Movie, Says James Gunn

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