What to Expect from Star Wars Jedi: Fallen Order on PS5 and Xbox Series X

Home » What to Expect from Star Wars Jedi: Fallen Order on PS5 and Xbox Series X

It is no secret that Respawn Entertainment’s Star Wars Jedi: Fallen Order has been one of the more popular games based on the Star Wars universe. Shortly after its release last year, Star Wars Jedi: Fallen Order received mostly positive reviews from players and critics thanks to its amazing story, intuitive gameplay, and memorable characters.

Although Star Wars Jedi: Fallen Order has been out for nearly two years now, EA and Respawn Entertainment continue to support the game. Last January, Respawn released an optimization update via backward compatibility that improved the game’s performance bumping its resolution and increasing its frame rate to as high as 60 frames per second. However, the studio also revealed that “a number of technical improvements” are also set to release in Star Wars Jedi: Fallen Order in the summer of 2021, and here is a breakdown of what to expect.

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Given that Respawn has already rolled out the first wave of next-gen optimizations last January that improved the game’s frame rate and resolution, it is likely that the upcoming wave of upgrades this summer will be more substantial. Given this, players can expect the next upgrade to focus on enhancing character and environmental detail. The upcoming upgrade will likely be higher texture resolutions, especially for players who are 4K capable.

Usually, post-launch updates don’t really offer huge texture bumps, especially since retexturing character models and environmental assets could pose problems with the game’s physics, animation, and cutscenes. However, if Respawn Entertainment wants Star Wars Jedi: Fallen Order to keep up with upcoming next-gen games, the upcoming update should go beyond performance improvements.

Shortly after Respawn revealed the upcoming summer upgrade for Star Wars Jedi: Fallen Order, several players speculate whether it will include ray tracing. Although the inclusion of ray tracing in Fallen Order will take a lot of Respawn’s effort and resources, some are already claiming that this is possible, especially on the game’s PC version. However, the only obstacle left for Respawn to overcome is how to execute ray tracing on PS5 and Xbox Series X flawlessly.

One big element that could accomplish Respawn’s goal of optimizing Fallen Order for the PS5 and Xbox Series X is integrating the features of its respective controllers into the game. This is especially important for the PS5’s DualSense. Optimizing Fallen Order with the controller would allow players to experience haptic feedback and adaptive triggers, enhancing the overall experience players will have in the game.

Although the last-gen release of Star Wars Jedi: Fallen Order was already a huge success for Respawn and EA, the release of the upcoming PS5 and Xbox Series X upgrades could take the game’s success to a higher level. Given that games on both the PS5 and Xbox Series X are still growing, Star Wars Jedi: Fallen Order has a chance of another revival. The perfect execution of these upgrades could lead to more sales on both the Xbox and PlayStation Stores and introduce Star Wars Jedi: Fallen Order to more players.

Star Wars Jedi: Fallen Order is available on PC, PS4, Stadia, and Xbox One, with PS5 and Xbox Series X/S versions set to release this summer.

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